Our minimum edge bar isn't a fixed number — it moves with the bet. DMET sets the edge a recommendation must clear dynamically, weighing raw pricing edge against how the bet survives predicted gamescript. A play ships only when it clears both genuine market edge and gamescript survivability — so you're never just betting a number, you're betting a number that holds up when the game goes off-script. We then intelligently assign betting units based on this risk assessment.
How to read it. Each bet plots its model probability (solid dot) against the market's implied probability (hollow dot). The vertical gap between them is the edge — how much more likely our model judges the outcome than the price implies. Where a bet sits left-to-right is its survivability: how well it holds up across predicted gamescripts, from fragile (left) to robust (right).
The three bets show why it takes both. Bet A has the biggest edge on the board but sits at the fragile end of the survivability spectrum, so DMET raises the bar and its stake collapses to 0.25u. Bet B carries only a reasonable edge but solid survivability, earning a moderate 1.25u. Bet C pairs a strong edge with high survivability — the best of both — and earns the largest 2.0u stake.
That is the whole point of a dynamic threshold. Raw edge decides whether there is value; survivability decides whether we can trust it; and Kelly units are assigned from both — never from edge or survivability alone.